![]() I thought that was more realistic then an abstract health percentage, when taking a shot will drop a percentage of it. ![]() ![]() ![]() I was the guy who defended this game style from criticism (especially about the health system) I thought that was a brilliant and intense game and even the controversial health system I found it a good idea and that worked really well (that system when you take a hit and just need to take a rest to completely recover, without a real health bar). I used to love this game back in the day, when this was released in 2007.
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